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The default value is 0 and means automatic.

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Specify the output frame rate.

If number of weights.

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Clamp the first input stream with the second input and third input stream.

Convert the video to specified frame rate using motion interpolation.

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The computed value in val, clipped to the.

Apply a 1D LUT to an input video.

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Drop frames that do not differ greatly from the previous frame in.

The algorithm to be used for motion estimation.

Each pixel is adjusted by looking for other pixels with similar contexts.

Set output pixel format.

Midway Image Equalization adjusts a pair of images to have the same.

The second input value for the pixel component.

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Use this to control gradual transition from zero to full transparency.

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Scene change detection threshold.

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Scene change detection replace interpolated frames by duplicate ones.

Two dimensional logarithmic search algorithm.

If the value is 0, the frame is dropped disregarding the.

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For example it is useful to create motion masks after tblend filter.

Mix several video input streams into one video stream.

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Defaults to the highest allowed value for the input.

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The tlut2 (time lut2) filter takes two consecutive frames.

Interpolated frame is mean of previous and next frames.

Fill all frame pixels with this value.

Interpolate values using the 8 points defining a cube.

Three step search algorithm.

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Higher values should result in a smoother motion vector field but less.

Window weighting coefficients are controlled adaptively according to the reliabilities of the neighboring motion vectors to reduce oversmoothing.

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The filter accepts up to 4 input streams, and merge selected input.

Set the 3D LUT file name.

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Negate (invert) the input video.

Overlapped block motion compensation.

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The input value for the pixel component.

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Estimate and export motion vectors using block matching algorithms.

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Set planes to filter, by default all available planes are filtered.

This filter has two inputs and one output, which must be of same pixel format, but.

Disable scene change detection.

Default is 15, which is all available planes.

Specify weight of each input video stream as sequence.

Set first frame of loop.

Turn certain luma values into transparency.

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Typically useful for scene changes when used in combination with tblend filter.

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Intermediate values define the amount of merging between both.

By default scale is auto scaled to sum of weights.

Four step search algorithm.

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Apply a 3D LUT to an input video.

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It corresponds to the.

Merge color channel components from several video streams.

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Motion vectors are estimated for each source frame in both forward and backward directions.

With value 1, it negates the alpha component, if present.

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Scene change leads motion vectors to be in random direction.

Set the dropping threshold values.

Set max average pixel value for frame.

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Set the range of softness.

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Motion vectors are estimated directly for interpolated frame.

The mappings is specified as a bitmap.

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The maximum value for the pixel component.

Defaults to all available.

Patches are searched in an area of rxr.

The output of filter is first input adjusted with.

Set input to output plane mapping.

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Corresponding pixel values are compared and if it satisfies scd_threshold scene change is detected.

Specify how end of stream is determined.

Create mask from input video.

Set the range of luma values to be keyed out.

Interpolate values using a tetrahedron.

Set the luma which will be used as base for transparency.

Frames are dropped if fps is lower than source fps.

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The negated value for the pixel component value, clipped to the.
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Use values from the nearest defined point.

Set the deinterlacing mode.

Returns the value of first stream to be between second input.

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The rest of the mappings is.

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Adaptive overlapped block motion compensation.

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The lut2 filter takes two input streams and outputs one.

It needs one field per frame as input and must thus be used together.

Duplicate previous or next frame for interpolating new ones.

May not be needed for other modes.

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The second input video bit depth.

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Each of them specifies the expression to use for computing the lookup table for.

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Note that the research area defines centers for patches, which means some.

Specify which planes will be processed.

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Motion estimation is applied with smaller block sizes at object boundaries in order to make the them less blur.

Motion vectors are stored in frame side data to be used by other filters.

New three step search algorithm.

Specify the motion estimation method.

The first input video bit depth.

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RGB pixel formats in input, and lutyuv requires YUV.

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Set maximal size in number of frames.

Specify scale, if it is set it will be multiplied with sum.

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If sum of all pixel components is higher that this.

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The first input value for the pixel component.

Values for hi and lo are for 8x8 pixel blocks and.

Set the picture field parity assumed for the input video.

Same as p but for chroma planes.

Set the 1D LUT file name.

Merge the first input stream with the second input stream using per pixel.

Any pixel component higher than this value will be set to max value.

The minimum value for the pixel component.

Scene change detection method.
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