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The second input video bit depth.

Set the dropping threshold values.

Fill all frame pixels with this value.

The default value is 0 and means automatic.

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Interpolate values using a tetrahedron.

Frames are dropped if fps is lower than source fps.
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Set the range of luma values to be keyed out.

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Create mask from input video.

Set planes to filter, by default all available planes are filtered.

If the value is 0, the frame is dropped disregarding the.

The maximum value for the pixel component.

Duplicate previous or next frame for interpolating new ones.

Returns the value of first stream to be between second input.

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Three step search algorithm.

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Merge color channel components from several video streams.

Set input to output plane mapping.

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Midway Image Equalization adjusts a pair of images to have the same.

Patches are searched in an area of rxr.

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Interpolate values using the 8 points defining a cube.

Intermediate values define the amount of merging between both.
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Adaptive overlapped block motion compensation.

Four step search algorithm.

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Defaults to the highest allowed value for the input.

Set maximal size in number of frames.

Disable scene change detection.

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Set output pixel format.

Two dimensional logarithmic search algorithm.

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Same as p but for chroma planes.
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The computed value in val, clipped to the.

Higher values should result in a smoother motion vector field but less.

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Note that the research area defines centers for patches, which means some.

The rest of the mappings is.

With value 1, it negates the alpha component, if present.

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Scene change detection method.

Set max average pixel value for frame.

Set the 3D LUT file name.

New three step search algorithm.

Turn certain luma values into transparency.

Values for hi and lo are for 8x8 pixel blocks and.

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The lut2 filter takes two input streams and outputs one.

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Negate (invert) the input video.

Default is 15, which is all available planes.

Motion estimation is applied with smaller block sizes at object boundaries in order to make the them less blur.

The input value for the pixel component.

Window weighting coefficients are controlled adaptively according to the reliabilities of the neighboring motion vectors to reduce oversmoothing.

It corresponds to the.

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The output of filter is first input adjusted with.

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This filter has two inputs and one output, which must be of same pixel format, but.

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Specify the motion estimation method.

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Convert the video to specified frame rate using motion interpolation.

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It needs one field per frame as input and must thus be used together.

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The filter accepts up to 4 input streams, and merge selected input.

By default scale is auto scaled to sum of weights.

The mappings is specified as a bitmap.

Motion vectors are estimated directly for interpolated frame.

Each of them specifies the expression to use for computing the lookup table for.

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Scene change leads motion vectors to be in random direction.

Set the 1D LUT file name.

RGB pixel formats in input, and lutyuv requires YUV.

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The first input value for the pixel component.

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Specify the output frame rate.

The algorithm to be used for motion estimation.

Specify weight of each input video stream as sequence.

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The tlut2 (time lut2) filter takes two consecutive frames.

Overlapped block motion compensation.

Scene change detection threshold.

Specify which planes will be processed.

Typically useful for scene changes when used in combination with tblend filter.

Set first frame of loop.

Estimate and export motion vectors using block matching algorithms.

Corresponding pixel values are compared and if it satisfies scd_threshold scene change is detected.

Set the luma which will be used as base for transparency.

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Scene change detection replace interpolated frames by duplicate ones.

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Set the deinterlacing mode.

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Specify scale, if it is set it will be multiplied with sum.

Any pixel component higher than this value will be set to max value.

Use this to control gradual transition from zero to full transparency.

If sum of all pixel components is higher that this.

Merge the first input stream with the second input stream using per pixel.

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For example it is useful to create motion masks after tblend filter.

Use values from the nearest defined point.

Drop frames that do not differ greatly from the previous frame in.

The negated value for the pixel component value, clipped to the.

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Clamp the first input stream with the second input and third input stream.

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Motion vectors are stored in frame side data to be used by other filters.

Interpolated frame is mean of previous and next frames.

Apply a 1D LUT to an input video.

The first input video bit depth.

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The minimum value for the pixel component.

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The second input value for the pixel component.

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Each pixel is adjusted by looking for other pixels with similar contexts.

Set the picture field parity assumed for the input video.

Mix several video input streams into one video stream.

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Motion vectors are estimated for each source frame in both forward and backward directions.

Specify how end of stream is determined.

If number of weights.

Defaults to all available.

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Apply a 3D LUT to an input video.

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May not be needed for other modes.
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